E-simulations in the wild : interdisciplinary research, design and implementation of simulation environments in legal education
Barton, Karen and Maharg, Paul; Gibson, David and Aldrich, Clark and Prensky, Marc, eds. (2006) E-simulations in the wild : interdisciplinary research, design and implementation of simulation environments in legal education. In: Games and simulations online learning. Information Science Publishing, Hershey, USA, pp. 115-148. ISBN 1599043041 (https://doi.org/10.4018/978-1-59904-304-3)
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Nearly all early learning happens during play, and new technology has added video games to the list of ways children learn interaction and new concepts. Although video games are everywhere - on Web sites, in stores, streamed to the desktop, on television - they are absent from the classroom. Computer-based simulations, a form of computer games, have begun to appear, but they are not as wide-spread as email, discussion threads, and blogs.
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Item type: Book Section ID code: 3210 Dates: DateEvent30 September 2006PublishedNotes: print: 1-59904-305-x e-isbn: 1-59904-306-8 Subjects: Education > Theory and practice of education
Bibliography. Library Science. Information Resources > Information resources > Electronic information resourcesDepartment: Faculty of Humanities and Social Sciences (HaSS) > Strathclyde Law School > Law Depositing user: Miss Darcy Spiller Date deposited: 19 Jun 2007 Last modified: 11 Nov 2024 14:32 URI: https://strathprints.strath.ac.uk/id/eprint/3210