Successful education for AEC professionals : case study of applying immersive game-like virtual reality interfaces
Rahimian, Farzad Pour and Arciszewski, Tomasz and Goulding, Jack Steven (2014) Successful education for AEC professionals : case study of applying immersive game-like virtual reality interfaces. Visualization in Engineering, 2 (4). pp. 1-12. ISSN 2213-7459 (https://doi.org/10.1186/2213-7459-2-4)
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Abstract
Global competition and the transdisciplinary nature of evolving Architecture-Engineering-Construction (AEC) activities makes it progressively important to educate new AEC professionals with appropriate skill sets. These skills include the ability and capability of not only developing routine projects, but also delivering novel design solutions and construction processes (some of which may be unknown), to feasible, surprising, or potentially patentable solutions. For example, despite recent innovations in immersive visualisation technologies and tele-presence decision-support toolkits, the AEC sector as a whole has not yet fully understood these technologies, nor embraced them as an enabler.
ORCID iDs
Rahimian, Farzad Pour ORCID: https://orcid.org/0000-0001-7443-4723, Arciszewski, Tomasz and Goulding, Jack Steven;-
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Item type: Article ID code: 57987 Dates: DateEvent19 May 2014Published24 April 2014AcceptedSubjects: Technology > Building construction
Fine Arts > Architecture
Education > Theory and practice of education > Higher EducationDepartment: Faculty of Engineering > Architecture Depositing user: Pure Administrator Date deposited: 29 Sep 2016 09:48 Last modified: 11 Nov 2024 11:31 Related URLs: URI: https://strathprints.strath.ac.uk/id/eprint/57987