Motivating engagement and performance in crowdsourced image labelling through gamification

Banuqitah, Huda (2023) Motivating engagement and performance in crowdsourced image labelling through gamification. In: 11th AAAI Conference on Human Computation and Crowdsourcing, 2023-11-06 - 2023-11-09.

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Abstract

The crowdsourcing platforms’ popularity has grown in recent years for a variety of tasks, including labeling tasks. Labeling tasks have repetitious and tedious nature causing a decline in workers’ performance and engagement. Researchers have looked into incorporating gamification elements into crowdsourcing activities to improve workers’ motivation and performance. This study focuses on studying the impact of different gaming techniques such as teams, real-time chat, and levels building on worker engagement and performance in labeling tasks.