Gamification and its role in service recovery
Nazifi, Amin and Roschk, Holger and Wilson, Alan (2020) Gamification and its role in service recovery. In: Frontiers in Service 2020, 2020-06-25 - 2020-06-28, Babson College in Babson Park. (In Press)
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Abstract
A large body of research on service recovery has focused on the effectiveness of conventional tools such as compensation. Despite recent technological advancements, the recovery literature has not kept pace with these developments. One example is gamification which has gained popularity in the marketing domain over the past years (Larivière et al., 2017). Therefore, this paper will examine the effectiveness of gamification in a service recovery context.
Creators(s): |
Nazifi, Amin ![]() ![]() | Item type: | Conference or Workshop Item(Other) |
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ID code: | 72274 |
Keywords: | service recovery, gamification, negative word of mouth, perceived justice, cognitive neoassociation theory, Marketing. Distribution of products, Marketing |
Subjects: | Social Sciences > Commerce > Marketing. Distribution of products |
Department: | Strathclyde Business School > Marketing Strategic Research Themes > Measurement Science and Enabling Technologies Strategic Research Themes > Energy |
Depositing user: | Pure Administrator |
Date deposited: | 05 May 2020 16:04 |
Last modified: | 13 Jan 2021 03:17 |
Related URLs: | |
URI: | https://strathprints.strath.ac.uk/id/eprint/72274 |
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