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Ebner, Marc and Levine, John and Lucas, Simon M. and Schaul, Tom and Thompson, Tommy and Togelius, Julian; Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian, eds. (2013) Towards a video game description language. In: Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups, 6 . Dagstuhl Publishing, Wadern, pp. 85-100. ISBN 9783939897620
Levine, John and Bates Congdon, Clare and Ebner, Marc and Kendall, Graham and Lucas, Simon M. and Miikkulainen, Risto and Schaul, Tom and Thompson, Tommy; Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian, eds. (2013) General video game playing. In: Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups . Dagstuhl Publishing, DEU, pp. 77-84. ISBN 9783939897620