The 'what' and 'how' of learning in design, invited paper
Duffy, Alex H. B. (1997) The 'what' and 'how' of learning in design, invited paper. IEEE Intelligent Systems, 12 (3). pp. 71-76. ISSN 1541-1672 (https://doi.org/10.1109/64.590079)
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Abstract
Previous experiences hold a wealth of knowledge which we often take for granted and use unknowingly through our every day working lives. In design, those experiences can play a crucial role in the success or failure of a design project, having a great deal of influence on the quality, cost and development time of a product. But how can we empower computer based design systems to acquire this knowledge? How would we use such systems to support design? This paper outlines some of the work which has been carried out in applying and developing Machine Learning techniques to support the design activity; particularly in utilising previous designs and learning the design process.
ORCID iDs
Duffy, Alex H. B. ORCID: https://orcid.org/0000-0002-5661-4314;-
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Item type: Article ID code: 6404 Dates: DateEventJune 1997PublishedSubjects: Technology > Engineering (General). Civil engineering (General)
Technology > Engineering (General). Civil engineering (General) > Engineering designDepartment: Faculty of Engineering > Design, Manufacture and Engineering Management Depositing user: Miss Caroline Torres Date deposited: 02 Jul 2008 Last modified: 11 Nov 2024 08:35 URI: https://strathprints.strath.ac.uk/id/eprint/6404