Ensemble Decision Systems for general video game playing
Anderson, Damien and Rodgers, Philip and Levine, John and Guerrero-Romero, Cristina and Perez-Liebana, Diego (2019) Ensemble Decision Systems for general video game playing. In: IEEE Conference on Games (COG) 2019, 2019-08-20 - 2019-08-23.
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Abstract
Ensemble Decision Systems offer a unique form of decision making that allows a collection of algorithms to reason together about a problem. Each individual algorithm has its own inherent strengths and weaknesses, and often it is difficult to overcome the weaknesses, while retaining the strengths. Instead of altering the properties of the algorithm, the Ensemble Decision System augments the performance with other algorithms that have complementing strengths. This work outlines different options for building an Ensemble Decision System as well as providing analysis on its performance compared to the individual components of the system with interesting results, showing an increase in the generality of the algorithms without significantly impeding performance.
ORCID iDs
Anderson, Damien ORCID: https://orcid.org/0000-0002-8554-3068, Rodgers, Philip ORCID: https://orcid.org/0000-0001-5570-7490, Levine, John ORCID: https://orcid.org/0000-0001-7016-2978, Guerrero-Romero, Cristina and Perez-Liebana, Diego;-
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Item type: Conference or Workshop Item(Paper) ID code: 68243 Dates: DateEvent23 August 2019Published30 April 2019Accepted24 March 2019SubmittedSubjects: Science > Mathematics > Electronic computers. Computer science Department: Faculty of Science > Computer and Information Sciences Depositing user: Pure Administrator Date deposited: 04 Jun 2019 13:55 Last modified: 11 Nov 2024 16:58 Related URLs: URI: https://strathprints.strath.ac.uk/id/eprint/68243