Interrogating creative theory and creative work : inside the games studio
Thompson, Paul and Parker, Rachel and Cox, Stephen (2016) Interrogating creative theory and creative work : inside the games studio. Sociology, 50 (2). pp. 316-332. ISSN 0038-0385 (https://doi.org/10.1177/0038038514565836)
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Abstract
The expansion of creative and cultural industries has provided a rich source for theoretical claims and commentary. Much of this reproduces and extends the idea that autonomy is the defining feature of both enterprises and workers. Drawing on evidence from research into Australian development studios in the global digital games industry, the paper interrogates claims concerning autonomy and related issues of insecurity and intensity, skill and specialisation ,work-play boundaries, identity and attachments. In seeking to reconnect changes in creative labour to the wider production environment and political economy, an argument is advanced that autonomy is deeply contextual and contested as a dimension of the processes of capturing value for firms and workers.
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Item type: Article ID code: 50902 Dates: DateEvent1 April 2016Published17 February 2015Published Online27 November 2014AcceptedSubjects: Social Sciences > Commerce
Social Sciences > Economic TheoryDepartment: Strathclyde Business School Depositing user: Pure Administrator Date deposited: 06 Jan 2015 09:51 Last modified: 10 Jul 2024 01:04 URI: https://strathprints.strath.ac.uk/id/eprint/50902