Picture of UK Houses of Parliament

Leading national thinking on politics, government & public policy through Open Access research

Strathprints makes available scholarly Open Access content by researchers in the School of Government & Public Policy, based within the Faculty of Humanities & Social Sciences.

Research here is 1st in Scotland for research intensity and spans a wide range of domains. The Department of Politics demonstrates expertise in understanding parties, elections and public opinion, with additional emphases on political economy, institutions and international relations. This international angle is reflected in the European Policies Research Centre (EPRC) which conducts comparative research on public policy. Meanwhile, the Centre for Energy Policy provides independent expertise on energy, working across multidisciplinary groups to shape policy for a low carbon economy.

Explore the Open Access research of the School of Government & Public Policy. Or explore all of Strathclyde's Open Access research...

An exploratory study examining the appropriateness and potential benefit of the nintendo Wii as a physical activity tool in adults aged >= 55 years

Kirk, Alison and MacMillan, Freya and Rice, Mark and Carmichael, Alex (2013) An exploratory study examining the appropriateness and potential benefit of the nintendo Wii as a physical activity tool in adults aged >= 55 years. Interacting with Computers, 25 (1). pp. 102-114. ISSN 0953-5438

[img]
Preview
Text (Kirk-etal-IWC-2013-An-exploratory-study-examining-the-potential-benefit-and-appropriateness)
Kirk_etal_IWC_2013_An_exploratory_study_examining_the_potential_benefit_and_appropriateness.pdf
Accepted Author Manuscript

Download (865kB)| Preview

    Abstract

    This study investigates the physical exertion of playing the Nintendo Wii (R) (Wii) and determines the appropriateness and potential benefit of it as a physical activity tool for older adults. Twenty healthy adults (aged 61 +/- 6 years) took part in a single session using a selection of the Wii Sports and Wii Fit games. During the gameplay session, heart rate and perceived exertion were measured. Pre- and post-session, we investigated mood using the Positive and Negative Affect Schedule (PANAS) and cognitive function (i.e. aptitude, abstract reasoning and problem solving) using the test of non-verbal intelligence (TONI-IQ) and trail B tests. We also gathered subjective feedback from participants using semi-structured interviews and questionnaires. Three of the game activities (hula-hoop, rowing squat and leg extension) were identified to reach a moderate level of heart rate intensity, with one activity (jogging) corresponding to a vigorous level. We identified that post-session PANAS-positive subscale scores were greater than pre-session scores (P < 0.01). There was a reduction in the time to complete the TONI-IQ test from pre- to post-session (P < 0.05). Findings from these data identify that some Wii activities were of an intensity required for health benefits; a single Wii activity session can result in positive mood changes and the Wii interface is generally acceptable and appropriate for this older age adult group. Further randomized controlled and longer term intervention trials are needed to determine the effectiveness of exergame activity programmes.