Immersive and perceptual human-computer interaction using computer vision techniques
Ren, Jinchang and Vlachos, T. and Argyriou, V.; (2010) Immersive and perceptual human-computer interaction using computer vision techniques. In: Proceedings of the 2010 IEEE computer society conference on computer vision and pattern recognition workshops (cvprw). IEEE, USA, pp. 66-72. ISBN 9781424470297 (https://doi.org/10.1109/CVPRW.2010.5543161)
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Computer vision techniques have been widely applied to immersive and perceptual human-computer interaction for applications like computer gaming, education, and entertainment. In this paper, relevant techniques are surveyed in terms of image capturing, normalization, motion detection, tracking, feature representation and recognition. In addition, applications of vision techniques in HCI in computer gaming are also summarized in several categories including vision enabled pointing and positioning, vision for manipulating objects, training and education, and miscellaneous applications. The characteristics of existing work are analyzed and discussed, along with corresponding challenges and future research directions proposed.
ORCID iDs
Ren, Jinchang ORCID: https://orcid.org/0000-0001-6116-3194, Vlachos, T. and Argyriou, V.;-
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Item type: Book Section ID code: 29414 Dates: DateEvent2010PublishedSubjects: Technology > Electrical engineering. Electronics Nuclear engineering Department: Faculty of Engineering > Electronic and Electrical Engineering Depositing user: Pure Administrator Date deposited: 27 Jun 2011 15:34 Last modified: 11 Nov 2024 14:42 URI: https://strathprints.strath.ac.uk/id/eprint/29414