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The 'what' and 'how' of learning in design, invited paper

Duffy, A.H.B. (1997) The 'what' and 'how' of learning in design, invited paper. IEEE Intelligent Systems, 12 (3). pp. 71-76. ISSN 1541-1672

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Abstract

Previous experiences hold a wealth of knowledge which we often take for granted and use unknowingly through our every day working lives. In design, those experiences can play a crucial role in the success or failure of a designproject, having a great deal of influence on the quality, cost and development time of a product. But how can we empower computer based design systems to acquire this knowledge? How would we use such systems to support design? This paper outlines some of the work which has been carried out in applying and developing Machine Learning techniques to support the design activity; particularly in utilising previous designs and learning the design process.

Item type: Article
ID code: 6404
Keywords: design experience, machine learning, design reuse, design process learning, agent based learning, design engineering, Engineering (General). Civil engineering (General), Engineering design, Artificial Intelligence, Control and Systems Engineering, Electrical and Electronic Engineering
Subjects: Technology > Engineering (General). Civil engineering (General)
Technology > Engineering (General). Civil engineering (General) > Engineering design
Department: Faculty of Engineering > Design, Manufacture and Engineering Management
Depositing user: Miss Caroline Torres
Date Deposited: 02 Jul 2008
Last modified: 15 Apr 2015 11:17
URI: http://strathprints.strath.ac.uk/id/eprint/6404

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