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Number of items: 29.

Article

Dicken, L. and Gregory, P. and Levine, J. (2012) Abstraction through clustering : complexity reduction in automated planning domains. International Journal of Data Mining, Modelling and Management, 4 (2). 123 - 137.

Yannakakis, G. and Levine, J.M. and Hallam, J. (2007) Towards emerging complex cooperative behaviours in flatland: rewarding over mimicking. IEEE Transactions on Evolutionary Computation, 11 (3). pp. 382-396. ISSN 1089-778X

Levine, J.M. and Ducatelle, F. (2004) Ant colony optimisation and local search for bin-packing and cutting stock problems. Journal of the Operational Research Society, 55 (7). pp. 705-716. ISSN 0160-5682

Willmott, S. and Richardson, J. and Bundy, A. and Levine, J.M. (2001) Applying adversarial planning techniques to Go. Theoretical Computer Science, 252 (1). pp. 45-82. ISSN 0304-3975

Book Section

Ebner, Marc and Levine, John and Lucas, Simon M. and Schaul, Tom and Thompson, Tommy and Togelius, Julian (2013) Towards a video game description language. In: Artificial and Computational Intelligence in Games. Dagstuhl Follow-ups, 6 . Dagstuhl Publishing, Wadern, pp. 85-100. ISBN 9783939897620 (In Press)

Dunlop, Mark and Levine, John (2012) Multidimensional Pareto optimization of touchscreen keyboards for speed, familiarity and improved spell checking. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, pp. 2669-2678. ISBN 978-1-4503-1015-4

Newton, M. A. H. and Levine, J. (2010) Implicit Learning of Macro-Actions for Planning. In: Proceedings of the 2010 conference on ECAI 2010. ACM, New York, pp. 323-328. ISBN 978-1-60750-605-8

Thompson, T. and Levine, J. (2009) Realtime execution of automated plans using evolutionary robotics. In: Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games (CIG 09). IEEE, pp. 333-340. ISBN 978-1-4244-4815-9

Galea, M. and Humphreys, D. and Levine, J. and Westerberg, H. (2009) Evolutionary-based learning of generalised policies for AI planning domains. In: Proceedings of the 11th Annual conference on Genetic and evolutionary computation (GECCO '09). ACM, New York, pp. 1195-1202. ISBN 978-1-60558-325-9

Thompson, T. and McMillan, L. and Levine, J. and Andrew, A. (2008) An evaluation of the benefits of look-ahead in Pac-Man. In: IEEE Symposium Computational Intelligence and Games, 2008. IEEE, Piscataway NJ, pp. 310-315. ISBN 9781424429738

Andrew, A. and Levine, J. and Long, D. (2007) Constraint directed variable neighbourhood search. In: Proceedings of the 4th International Workshop on Local Search Techniques in Constraint Satisfaction held at CP 2007. UNSPECIFIED.

Newton, M. A. H. and Levine, J. (2007) Evolving macro-actions for planning. In: Proceedings of the Workshop on AI Planning and Learning held at ICAPS 07. UNSPECIFIED.

Carter, R. G. and Levine, J. (2007) An investigation into tournament poker strategy using evolutionary algorithms. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games (CIG 2007). IEEE, New York, pp. 177-124. ISBN 1424407095

Newton, M.A. Hakim and Levine, John and Fox, Maria and Long, Derek (2007) Learning macro-actions for arbitrary planners and domains. In: Proceedings of the Seventeenth International Conference on Automated Planning and Scheduling (ICAPS 2007). AAAI Press, California, USA, pp. 256-263. ISBN 1577353447

Newton, M. A. H. and Levine, J. and Fox, M. and Long, D. (2006) Learning macro-actions genetically from plans. In: Proceedings of the 25th Workshop of the UK Planning and Scheduling Special Interest Group (PlanSIG 2006). UNSPECIFIED.

Newton, M. A. H. and Levine, J. and Fox, M. (2005) Genetically evolved macro-actions in AI planning problems. In: Proceedings of the 24th Workshop of the UK Planning and Scheduling Special Interest Group (PlanSIG 2005). UNSPECIFIED, pp. 163-172.

Yannakakis, G. and Levine, J.M. and Hallam, J. (2005) Evolutionary computation variants for cooperative spatial coordination. In: Proceedings of the 2005 IEEE Congress on Evolutionary Computation. IEEE, pp. 2715-2722. ISBN 0-7803-9363-5

Westerberg, H. and Levine, J. (2004) Numeric briefcase domain metric optimisation using an EA. In: Proceedings of the 23rd Workshop of the UK Planning and Scheduling Special Interest Group. UNSPECIFIED.

Ritchie, G. and Levine, J. (2004) A hybrid ant algorithm for scheduling independent jobs in heterogeneous computing environments. In: Proceedings of the 23rd Workshop of the UK Planning and Scheduling Special Interest Group. UNSPECIFIED.

Duncan, H. and Bundy, A. and Levine, J. and Storkey, A. and Pollet, M. (2004) The use of data-mining for the automatic formation of tactics. In: Proceedings of the Workshop on Computer-Supported Mathematical Theory Development held at IJCAR 2004. UNSPECIFIED.

Yannakakis, G. N. and Levine, J. and Hallam, J. (2004) An evolutionary approach for interactive computer games. In: Proceedings of the 2004 IEEE Congress on Evolutionary Computation (CEC 04). UNSPECIFIED.

Levine, J. and Humphreys, D. (2003) Learning action strategies for planning domains using genetic programming. In: Proceedings of the 22nd Workshop of the UK Planning and Scheduling Special Interest Group. UNSPECIFIED.

Ritchie, G. and Levine, J. (2003) A fast, effective local search for scheduling independent jobs in heterogeneous computing environments. In: Proceedings of the 22nd Workshop of the UK Planning and Scheduling Special Interest Group. UNSPECIFIED.

Levine, J. and Ducatelle, F. (2003) Ants can solve difficult bin packing problems. In: Proceedings of the 1st Multidisciplinary International Conference on Scheduling. UNSPECIFIED.

Westerberg, H. and Levine, J. (2003) Apollo 13 : a challenge domain for the planning community. In: Proceedings of the Workshop on the Planning Competition held at ICAPS 2003. UNSPECIFIED.

Yannakakis, G. N. and Levine, J. and J. Hallam, J. and Papageorgiou, M. (2003) Performance, robustness and effort cost comparison of machine learning mechanisms in FlatLand. In: 11th IEEE Mediterranean Conference on Control and Automation (MED'03). UNSPECIFIED.

Conference or Workshop Item

Andrew, A. and Levine, J. (2008) Automatically detecting neighbourhood constraint interactions using Comet. In: 5th International Workshop on Local Search Techniques in Constraint Satisfaction, 2008-09-15, Sydney.

Thompson, Thomas and Levine, John and Hayes, Gillian (2007) EvoTanks: co-evolutionary development of game-playing agents. In: IEEE 2007 Symposium on Computational Intelligence and Games (CIG '07), 2007-04-01 - 2007-04-05, Hawaii, USA.

Coddington, A.M. and Fox, M. and Long, D. (2001) Handling durative actions in classical planning frameworks. In: Proceedings of the 20th Workshop of the UK Planning and Scheduling Special Interest Group, 2001-12-13 - 2001-12-14, Edinburgh, Glasgow.

This list was generated on Sat Oct 25 10:38:35 2014 BST.