Picture of person typing on laptop with programming code visible on the laptop screen

World class computing and information science research at Strathclyde...

The Strathprints institutional repository is a digital archive of University of Strathclyde's Open Access research outputs. Strathprints provides access to thousands of Open Access research papers by University of Strathclyde researchers, including by researchers from the Department of Computer & Information Sciences involved in mathematically structured programming, similarity and metric search, computer security, software systems, combinatronics and digital health.

The Department also includes the iSchool Research Group, which performs leading research into socio-technical phenomena and topics such as information retrieval and information seeking behaviour.

Explore

Building a design engineering digital library : the workflow issues

Grierson, H. and Wodehouse, A. and Breslin, C. and Ion, W. and Juster, N. (2006) Building a design engineering digital library : the workflow issues. In: Engineering and Product Design Education Conference, 2006-09-07 - 2006-09-08.

[img] Microsoft Word (Building a Design Engineering Digital Library)
E_PDE06_54.doc - Accepted Author Manuscript

Download (75kB)

Abstract

Over the past 2 years the Design Manufacturing and Engineering Management Department at the University of Strathclyde has been developing a digital library to support student design learning in global team-based design engineering projects through the DIDET project [1]. Previous studies in the classroom have identified the need for the development of two parallel systems – a shared workspace, the LauLima Learning Environment (LLE) and a digital library, the LauLima Digital Library (LDL) [2]. These two elements are encapsulated within LauLima, developed from the open-sourced groupware Tikiwiki. This paper will look at the workflow in relation to populating the digital library, discuss the issues as they are experienced by staff and students, e.g. the application of metadata (keywords and descriptions); harvesting of resources; reuse in classes; granularity; intellectual property rights and digital rights management (IPR and DRM), and make suggestions for improvement.